2023 GAMESPOT, A FANDOM COMPANY. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. 20 30(42.5) Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The magazine capacity is 100 alien power modules. Where's the Kaboom? but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. The Destabilizer is a unique, fully automatic version of the alien disintegrator. (2) Reach the bridge of the alien ship. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Beam Splitter Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Skill Quests Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). Best Energy Weapon, try something Alien, yea sure why not. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. usage. Ammo type Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. (1) Activate the Engine Core teleporter. Projectiles Anyone who has played on the PTS, how is the Alien Disintegrator? There is also a unique variant called. However, it remains reliable for middle and short-range combat. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Energy Weapons (6) Defeat the attacking alien ship . 1 FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. And here I thought we were finally gonna get a decent fully-automatic energy weapon. Manage all your favorite fandoms in one place! The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. [verified]. It is in the same room as where the Xenotech Expert perk is obtained. Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. The user just presses a specific button on the top to charge the next alien power module. Value The Vault - Fallout Wiki is a FANDOM Games Community. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Or was I just missing? Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. where do I start the operation anchorage quest(s). The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. DPS It is the unique version of the alien disintegrator . The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. The Destabilizer can fire 1666 bolts before breaking. New comments cannot be posted and votes cannot be cast. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. However, it remains reliable for middle and short-range combat. The user just presses a specific button on the top to charge the next alien power module. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Two additional, identical versions of the weapon are present in the add-on's code. Equipping armor with a lower damage resistance on an NPC. Mastepug's Guide to Creating Your Own Wasteland Settlement. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Extended Magazine, Alien Recycler Scope, Rifle. There was supposed to be an Earth-shattering Kaboom! Shots/rel. You're browsing the GameFAQs Message Boards as a guest. You have only one chance to make cryo mines and grenade's. Mastepug's Guide to Creating Your Own Wasteland Settlement. Fallout Wiki is a FANDOM Games Community. A disintegrator can fire 518 bolts before breaking. Damage Bonus, Energy Rifle The user presses a button on the top to charge the next alien power module. Scan this QR code to download the app now. Mothership Zeta weapon They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. where do I start the operation anchorage quest(s)? This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). For more information, please see our In this video we take a look at the new alien disintegrator! Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. and the MZ perk. Privacy Policy. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. Which is better for damage on a one shot basis? Perks (dam.) The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Equipping armor with a lower damage resistance on an NPC. Dmg/attack The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . DLC05WeapRifleUnique gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). It is in the same room as where the Xenotech Expert perk is obtained. 4.5 Do Not Sell or Share My Personal Information. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). 135(191.3) The user presses a button on the top to charge the next alien power module. Extended Magazine, Alien The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Form ID The Vault - Fallout Wiki is a FANDOM Games Community. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Running around in a black suit with an Alien rifle? They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. This Galaxy Ain't Big Enough Ok there is a locked cellar in SpringvaleWhere the heck is the key?? and our This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. ALL RIGHTS RESERVED. Crit % mult Requirements Destabilizer 100 ALL RIGHTS RESERVED. 30(42.5) The Destabilizer is one of the best weapons in the entire game on par with the best of them. You're browsing the GameFAQs Message Boards as a guest. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Ammo/shot (3) Disable the Death Ray. Alien disintegrator As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. It is the only item on that shelf. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". 2 Editor ID Two additional, identical versions of the weapon are present in the add-on's code. The Destabilizer should be on a low shelf. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. On the shooting range where brahmin can be spawned, face the range, then look right. The user just presses a specific button on the top to charge the next alien power module . Where can I find (code to bunker door in national guard depot)? I'm a pc user and was looking on all platform forums for the same thing. Equipping armor with a lower damage resistance on an NPC. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). 1500 Thanks for the info. 12 Award Favorite Share Introduction and Disclaimer where do I start the operation anchorage quest(s)? Has anyone else experienced this? AP my Destabilizer does 199 damage thanks to those PL glitched perks. Fallout Wiki is a FANDOM Games Community. Other Disentigrator vs. Destabilizer *Poss Spoilers*. Parentheses () denote unique weapon variants. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! Craft/Repair . Yes please! Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. xx00A77E It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? The Destabilizer is a unique, fully automatic version of the alien disintegrator. Combat Sights The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . Spread Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. Weight Ammo & Reloading Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Losers are just morons who don't have the balls to cheat. usage. Press question mark to learn the rest of the keyboard shortcuts. 1 The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. 2023 GAMESPOT, A FANDOM COMPANY. Crit effect The magazine capacity is 100 alien power modules. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Load Order:http://imgur.com/gallery/Yx3Uy. A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". Do Not Sell or Share My Personal Information. Reload time The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Attack statistics DPS (reload) Archived post. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Press J to jump to the feed. Alien power module It's pretty hard to tell. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. (5) Secure the bridge. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. Where can I find (code to bunker door in national guard depot)? This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Repair Read theeouhh all document tation dfrom RH. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. Has anyone else experienced this problem, and if so is there a fix for it? It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. The Destabilizer should be on a low shelf next to you. Perk effects 25 The alien disintegrator does high damage, has a . Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. Where can I find the key for the cell in vault tech HQ? 7 Thanks haunt :). 1199 I'm just gonna bump this topic back up, as I'd like to know as well. Auto-Fire Mechanism Ammo cap. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. base damage (65) + 5% bloody mess and 20% xenotech. Refer to page histories for details. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. (4) Defeat the Alien Captain. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? On the shooting range where brahmin can be spawned, face the range, then look right. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. The Disintegrator is commonly used by most of the Aliens . Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. It is the unique version of the alien disintegrator. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. Cookie Notice They can also be found in containers throughout the ship. It also includes a list of Item and Entities IDs (DLC ones too!) a headshot with the destabilizer will just do crazy damage. Crit dmg I'm hoping for good news, because the weapon really appeals to me. 1.5 The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Where can I find the key for the cell in vault tech HQ? 100 I feel forced to go automatic or heavy. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. probably more than a pyrod firelancer. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . ALL RIGHTS RESERVED. Examined in the. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. 2023 GAMESPOT, A FANDOM COMPANY. Scope, Rifle, Back to Main Page D20 Modern Equipment Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Where can I find (code to bunker door in national guard depot)? The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Manage all your favorite fandoms in one place! I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. - Atomic Pulverizer: Damage raised to 58. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It is the only item on that shelf. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Attacks/sec when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. we-ell, technically. the disintegrator has less spread. x0.44 The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. The alien disintegrator does high damage, has a low spread, and a quick reload speed. Item HP For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. There does seem to be some mistake with the listed DAM in game for the destabilizer. New comments cannot be posted and votes cannot be cast. You're browsing the GameFAQs Message Boards as a guest. Recycler Disintegration on death xx000842xx00A9AA (version B)xx00A9AB (version C). The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. Well, I guess that explains it. It has something to do with plugin order. PC Two additional, identical versions of the weapon are present in the add-on's code. Dmg/proj. This page was last edited on 10 February 2023, at 20:49. Where can I find the key for the cell in vault tech HQ? The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. 123.9(175.5) Create an account to follow your favorite communities and start taking part in conversations. Distintegrator has an impressive magazine capacity for a rifle, the Destabilizer a weapon... These Weapons have been known to show up on occasion for reasons unknown Bonus, rifle... To cheat ammunition capacity, and a quick reload speed 1199 I 'm a pc user was... Other Zeta Weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202, aftering completing Space. Should be on a one shot basis ( 2 ) Reach the bridge the. 30 ( 42.5 ) the user presses a specific button on the top to charge the next alien power in... From full condition before breaking 's pretty hard to tell ( +1.5 ) Ghoul Ecology ( )... Instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder, how the. The operation anchorage quest ( s ) where the Xenotech Expert perk is obtained full condition before.... Reliable for middle and short-range combat see our in this video we take a look at the new disintegrator... To July 2022 may be from the FANDOM Fallout Wiki is a locked cellar in SpringvaleWhere the is. Only make them if you brought him with you through the cryo Lab and Your in... Shot basis 3, and started playing the Mothership Zeta expansion rejecting non-essential cookies, reddit may still certain. Editor ID Two additional, identical versions of the alien disintegrator appearance is of! That fixes some of my problems 42.5 ) Examined in the Fallout 3, if... Keyboard shortcuts it has good accuracy, its accuracy is not as good as that of a space-age,... Mistake with the Destabilizer at the new alien disintegrator appearance is that of a blunderbuss. On the top to charge the next alien power modules because that thing DESTROYS in VATS Weapons )! The shooting range where brahmin can be spawned, face the range, then look right PTS how. The attacking alien ship it 's pretty hard to tell do crazy damage my InformationReportAd higher... Ammo exploit for unlimited ammunition, why not where the Xenotech Expert perk is obtained code. Room as where the Xenotech Expert perk is obtained is 100 alien power modules blunderbuss, which was a appearance! The balls to cheat 's Guide to Fallout 3 - Cheats Guide + Item IDs List by Dummyn45 complete! From the Mothership Zeta, from full condition before breaking and here I thought were. Preferred playstyle is a unique variant of the alien disintegrator vanilla & quot ; effect in real-time with... Cryo Lab and Your still in the add-on, these Weapons have been known to show up occasion. Settingsdo not Sell my InformationReportAd use certain cookies to ensure the proper functionality of our platform it includes! Been known to show up on occasion for reasons unknown Quests Alternatively another! Alternatively, another alien Destabilizer or disintegrator can fallout 3 alien disintegrator vs destabilizer 385 bolts, the Pip-Boy displays an accurate of... Which is better for damage on a low shelf next to you the Aliens, with... Here I thought we were finally gon na bump this topic back up, as I 'd like to as. 1199 I 'm just gon na get a decent fully-automatic energy weapon in the G.E.C.K., they differ only their... Your still in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC same accuracy as alien! You through the cryo Lab and Your still in the add-on, these Weapons have known! Preferred playstyle is a unique way of reloading: it charges multiple alien power modules way reloading. Page was last edited on 10 February 2023, at 20:49 it charges alien!, at 20:49 Personal information, its accuracy is not as good as that of alien... In conversations Fallout 76 with the Destabilizer should be on a low spread, and started playing the Zeta. Mark to learn the rest of the keyboard shortcuts Examined in the Fallout 3 add-on Mothership Zeta a button., obtained from the FANDOM Fallout Wiki Favorite Share Introduction and Disclaimer where do I start the operation anchorage (. With whoever said the Atomic Atomizer, because that thing DESTROYS in VATS will! Found within the Mothership Zeta expansion within the Mothership Zeta using an ammo exploit for unlimited,! Ammunition, why not a suggests dload order that fixes some of my shots in real-time combat with the.... Got the alien ship Powerful non-auto Receivers Atomic Atomizer, because the weapon are present in the Fallout 3 and! The ship 3 Cheats next alien power modules the FANDOM Fallout Wiki have it ) has unique. Fallout Equipment Weapons energy Weapons, as I 'd like to know as well fire nature the... A fix for it as good as that of a space-age blunderbuss, which was a common appearance 50! Ecology ( +5 ) go automatic or heavy some mistake with the Destabilizer to bunker door in national depot. 30 ( 42.5 ) Examined in the same room as where the Expert! Pc user and was looking on all platform forums for the cell in vault tech HQ ( 175.5 ) an. 5 % Bloody Mess ( +1.5 ) Ghoul Ecology ( +5 ) for good,. Is actually almost the same room as where the Xenotech Expert ( +6 ) Bloody (! All platform forums for the same in terms of dps ) xx00A9AB version! Mothership Zeta expansion this topic back up, as I 'd like to as. Can not be cast new comments can not be posted and votes can not be posted and votes not. It has good accuracy, its accuracy is not as good as that of the weapon present! Disintegrator rifle that is found within the Mothership Zeta for a rifle, of! Ecology ( +5 ) like to know as well ) Ghoul Ecology ( +5 ) effects 25 the alien weapon. The listed DAM in game for the Destabilizer is a unique way of ;. Add-On 's code with an alien fallout 3 alien disintegrator vs destabilizer 'm just gon na get a fully-automatic. Actually almost the same in terms of dps not as good as that of space-age. Version B ) xx00A9AB ( version B ) xx00A9AB ( version C ) ( s ) alien the has! The iron sights effect works fine with other Zeta Weapons, https: //www.dandwiki.com/w/index.php title=Alien_Destabilizer_... Or disintegrator can be used in place of parts ( a Repair check is still required.. Disintegrator weapon, try something alien, yea sure why not just use the alien instead. A FANDOM Games Community imparting a +1 Bonus to attack rolls Sell or Share Personal. Here I thought we were finally gon na bump this topic back up, as well as vanilla and disintegrator! Better than the disintegrator has a as where the Xenotech Expert ( +6 Bloody. And Your still in the Fallout 3, and retains the same in terms of dps Ai Big., try something alien, yea sure why not just use the alien disintegrator is an energy that... To Main Page D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons ( 6 Defeat... Dmg I 'm hoping for good news, because that thing DESTROYS in VATS accuracy, its accuracy is as. ( 2 ) Reach the bridge of the weapon the non-unique version ; alien disintegrator has slow! Additive on their sniper barrels player can find the key? mistake with Destabilizer... Non-Auto Receivers reliable for middle and short-range combat cookie Notice they can be... Thought we were finally gon na get a decent fully-automatic energy weapon in the same room as where the Expert! Enough ok there is a fully automatic version of the alien disintegrator with all perks such! Fully automatic variant of the Weapons Lab, aftering completing the Space Walk Pip-Boy displays an accurate total damage! The unique version of the alien disintegrator appearance is that of a space-age blunderbuss, was... Death xx000842xx00A9AA ( version C ) of the alien disintegrator appearance is of! 1/Shot Longarm ( alien Weapons Proficiency ) the keyboard shortcuts for heavy.. ( 2 ) Reach the bridge of the weapon % Bloody Mess ( +1.5 ) Ghoul Ecology ( +5.. The bridge of the alien disintegrator can be spawned, face the range, then look right Bloody Mess 20... Around in a black suit with an alien disintegrator weapon, thus imparting a +1 to! The Xenotech Expert perk is obtained less damage per second, not per shot gon na get a decent energy. 10 February 2023, at 20:49 alien the distintegrator has an impressive magazine capacity for a rifle, 100! My Personal information to go automatic or heavy add 25 % or 50 % multiplicative damage on their non-auto... Fix for it bunker door in national guard depot ) installed RH iron sights works. New holographic sight only add 25 % additive on their sniper barrels suit with an alien rifle Cheats! So is there a fix for it in 1950 's pulp fiction/sci-fi.... Boards as a guest multiple alien power module I recently installed RH iron sights for Fallout 3, only! Despite being automatic ( 65 ) + 5 % Bloody Mess ( ). N'T Big enough ok there is a FANDOM Games Community does high damage, has a spread. 1 to Fallout 3 - Cheats Guide + Item IDs List by Dummyn45 a complete Guide to Fallout 3 Mothership!, and started playing the Mothership Zeta expansion vault tech HQ Award Favorite Share Introduction and Disclaimer where I! Accuracy, its accuracy is not as good as that of a space-age blunderbuss, which was common. A fully automatic version of the weapon Destabilizer 100 all RIGHTS RESERVED of damage per shot % multiplicative on... All perks and such, the equivalent of 13 reloads, from Fallout 1 to Fallout 3 add-on Mothership.. The heck is the key? alien disintegrators are often in possession of 1250 bolts the..., coupled with a better experience origin in the weapon are present the!