It might be hard to remember, but keep in mind holding Slash Rise and Slash Fall can give Megiverse if you need healing or give Zanverse to tack on damage before you do a big damage move. I will probably make another guide when Lv.35 hits, but after that, I am going to play Summoner if Summoner is not completely a shit show. You shoot a piercing ice lance to your target. If you have the skill for it, this lost Voltage can be refunded as HP/PP. Just one or two early points into these can make your leveling a lot easier. Barans bit creates a shield that reduces damage if you get hit. Weapon: Rod Rod is one of the classic weapons for casters in gaming history. You should also jump high in the air to aim. These magic bullets can home on the enemy in a small area, but it flys quickly enough to hit weak point most of the time. Useful for bosses that don't stand still. In these cases, use Foie. Considered the 'Ultimate Skill' of Luster, activating it with activates each style's special abilities and gain extra defense. The class is also very versatile, giving you many options to attack and evade. You can have one main class and one sub class stance at the same time. Stationary Artsare unleashed while standing still, making them the default version of the attack. Luster, the newest Scion Class, should be no exception, correct? Your dump skill. Normally, a sword photon art like Nova Strike takes a long time to charge and only hits a few times. The skill tree is heavily simplified compared to most other classes to the extent that you will be able to get most of the core skills if you choose to ignore the Flash Guard and the flat stat increases. Have a good day in Central City with your beloved CENTRAL girls! This skill defines the lightning Tech playstyle. Holding down the weapon action button consumes gear to activate unique attacks depending on the style. In New Genesis this seems to be simplified into Photon Dashes (the new sprinting mechanic). Tech Short Charge reduces the amount of time it takes to charge a Technique by 50%, and this stacks with both Rapid Boost's 15% and the 50% from the Skill Ring ' JB Tech Art SC '. There are six classes in Phantasy Star Online 2 New Genesis, all with their own unique playstyles. For Fomel a key part is keeping the photon cluster ring active at all times. In my opinion, focusing on Photon Arts as your main source of damage is much better than focusing on your weapon action. Also remember that every attack you do now has guard frames so you are super safe if you play patiently. If youre low on gear, you have three options. Like Phantom, it cannot take a subclass but it can be used as a subclass. This will automatically select a photon art (and its variant) for you to use depending on the context which effectively picks a photon art you have not used yet. You can see that (at least as a sub) Phantom has a lot of skill points left to play around with, even after getting the essentials and the PP boosting skill. If you hold a directional key when you activate this, you will dash to your target instead. NON-ELEMENT REMOVES ELEMENT WEAKNESS BONUS DAMAGE ON YOUR GUNBLADE. We are going to continue our work on PSO2 characters to create various builds for most of the available Character combinations. Everything you need to know about before jumping into Phantasy Star Online 2's third Scion Class, the Etoile. September 10, 2020 Ricardo Phantasy Star Online 2. There is a better Tech to use on single-target compares to this one. Skills. Instead of counterattacking, if you have enough gear you can shrug off attacks by timing your Photon Arts with the attacks. Luster Skills - PSO2: Classic Guides Luster Skills Luster's skill tree is very straightforward. Upon reaching 500 Voltage you enter what is called "High Voltage" mode where the Luster receives their maximum multipliers (highest critical chance, highest damage, damage reduction, and more). This section will explain all Force class skills, and why or why not to put skill points into them. Focus on using the type of Photon Art your style gets voltage bonuses for (Enhance Arts for Fomel, Move Arts for Zandi, Stay Arts for Baran). This is basically Force minus Photon Flare plus Shifta/Deband. Dodging forwards or backwards (while locked on) on an enemy attack will release a counter that refills gear/focus quickly. PP Conversion: Convert your PP and make it HUGE Brissa set will provide you with a great stat boost; 200 HP, 20 PP, and 70 in all offensive Stats, as well as 50 Dexterity. It also counts as one Barta Blot or Zonde Clad stack. there is actually a lot going on and I cant think of a short way to explain everything. Whenever you get hit while using a Double Saber and have enough focus gauge to cover it, the hit will do 30% less damage (and take away the appropriate amount of gauge). Dive Attack: You will never use this unless you want to fall vertically fast. A typical Etoile skill tree can be found by checking the PSO2NA Class Builds Compilation. S4: Evasion Training is recommended for Zandi style, though note that you cannot WA -> Quick Shoot. If you are already familiar with Force, skip this part. The damage per second from Enhanced Arts is not that much greater because of the length they take to perform. Rod Technique Hold: If you are charging Tech and see an attack coming, you can WA or sidestep to avoid it. A typical Phantom skill tree can be found by checking the PSO2NA Class Builds Compilation. Soul Receptor! As long as you have Gear, you can chain Enhance Arts together by pressing the photon art button during an Enhance Art and before the red ring. Force/Bouncer: Skill Sim The new king. Barta Blot: For four uncharged ice Techs an enemy takes, one stack of blot will be put onto the enemy. Im going to assume that you have them. Using cylinder-type Techs like Gizonde, or items like restasigne with Resta Field, you can jump high in the air to increase its vertical area. Important note: This build idea adopts a lot from the JP version of the game and might be slightly reworked as we get to do more thorough testing for the PC version. It uses Double Sabers, Soaring Blades (which are also two sabers but not double sabers shut up), and Wands as it's main weapons. Thanks for reading! Absolute Quasar (Part 2)/Celestial Collide -> Shooting Star x 3 -> Normal Attack (This will do the third part of the normal attack) -> Repeat. Nevertheless, it will provide a very solid base for beginners whowant to delve down the path of the Force, and help you understand the basic playstyle and principles of the Class. It automatically strikes one enemy in the cylinder ten times. Weapon Action: You summon a small turret that automatically attacks one enemy that you are attacking, or where your cursor is if you use the over-the-shoulder (short as OTS) view. And dont feel too stressed about forcing yourself to use Enhanced Arts. Skill Tree. For mags, there is a skill that will . You can take points out of Deband Disorder if you aren't running Endless, but there isn't much else to grab anyway. Baran style has greater defensive capabilities. -Build created. Zandis Enhance Attack creates an area of effect that pulls in enemies. The last card takes longer to throw but deals more damage. cGizonde: Summon a lot of lightning around you. For instance, I hear there are multiple styles based on the element of the weapon. Let you charge Techs in the sky without falling. Well, after a while of publishing this I finally recorded a clip. Additionally, note that your Voltage Gauge will reset if you dont attack for a while. Using Techs in this stance will shoot magic arrows to your target that have your chosen Tech's element. Remember to use the Quick Shoot after a Step Guard. For example, sword focus increases by hitting enemies with attacks. This part talks about Rod, Talis, and Techniques. I'm really glad to hear all styles are viable. When you guard successfully, the next Tech you use will shoot two looks like two but actually only one elemental bullet of that element to your target. This will also let you trigger a counter attack with the normal attack afterwards. Even though the class cannot use Technics, it still has access to several supportive effects thanks to a variety of skills. For damage rotations, do some variation of rotating between Flechette, Brand Extension, Hollow Point or just rotating between Flechette and Brand Extension. Alternatively, you can tap your weapon action and dodge through an attack with the mini strafe as your are shooting. Soaring Blades: Distortion Pierce/Radiant Sting Trash Kinda useful at the moment. You want to use this at 500 or higher voltage for a lower cooldown. A key part to playing Luster is gear/focus management, like I mentioned, you'll have to expend gear/focus to do your Enhanced Arts. The second way is to keep using Photon Arts. Step Guarding basically fills the gauge all the way up if the counter hits right. Always plan out your skill tree using the simulator at http://arks-layer.com/skillsim/skillcalc.php. For example for Fighter, if you have both Valiant Stance will be on by default if you have it while Wise Stance has to be toggled on to go out of Valiant into Wise. Hopefully the infodump doesn't make the guide too cramped for you to enjoy. Double Saber: Saber Destruction (Part 1) -> (Stay Arts) Absolute Quasar -> Normal 3 Barta and cBarta: Barta and cBarta are similar. Killing a bunch of Bosses is the main focus, and all of them can be completed in less than an hour. You CANNOT change its vertical angle, even in OST view. Look for the ones that go nicely together. Put a little points into these and finish them off later on. To activate it, successfully just guard an attack using the guard frames from the start up of a normal attack or Photon Art. Force is regarded as the master of the elements; depending on the chosen masteries, he excels at dealing Fire, Frost, or Lightning Damage (current amount of skill points lets you max out two out of three masteries, after the level cap is raisedyou will be able to max out all three Elemental Masteries). This guide is created with help from POS2:NGS Skill Simulator and PSO2NGS Frame Data . The Class is unlocked after you have another 2 Classes at level 75+, so for new players, it may take a while before being able to use him. Skill Trees. For augments, use all Tech damage that you have. Luster is different from other classes in the combo mechanic because the normal attack will always start out as a first normal in a combo no matter how many Photon Arts you use before. You should always use this Tech in OST view if you want to do good AOE fire damage. Thanks to this combination, our Force/Techter build performs very well as a Technique Damage dealer in both party and solo play, which makes it very enjoyable and flexible. If you are not near the enemy (Dash-in Combo): This Ring will allow you to restore your PP quickly when other options are not available/on cooldown. To activate it, you have to successfully dodge through an attack with a Step Dodge (not a Step Guard) or weapon action. Remember to Quick Shoot if you activate Step Guard. Welcome the new Scion Class: Luster and much more! Sub Luster GS Boost: Sub class only skill. Follow it up with another PA or Wand Protect (Hold Weapon Action and use focus gauge). Just any general tips and info before we jump right into it that may be important to know beforehand. 1. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. You are invulnerable for the entire duration. Use war cry to generate threat so enemies will keep attacking you. This includes, it's basics, mechanics, it's skill tree, and all of it's attacks.. Holding down the weapon action performs a series of thrusts. Provides a damage bonus to the main class while using Gunblade. The hits from this can recover PP over time. Twitch: http://www.Twitch.tv/blactobasicsBad Intentions's In-Depth Written Etoile Guide: https://tinyurl.com/Bad-Intentions-ET-Guide---------------------------------------------PSO2 NA Skill Build Compilation: https://arks-layer.com/naclassbuilds----------------------------------------------SynthSy's PSO2 Global/JP Disctionary: https://github.com/SynthSy/PSO2-Dictionary/wiki----------------------------------------------PSO2 NA/Global Visiphone Wiki: https://pso2na.arks-visiphone.com/wiki/PSO2 JP Visiphone Wiki: https://pso2.arks-visiphone.com----------------------------------------------PSO2 SWiki: https://pso2.swiki.jp/----------------------------------------------Join my discord community: https://discord.gg/d7CHswk----------------------------------------------0:00 - Intro/basics/unlocking1:45 - Skill Tree8:55 - Wand Mechanics \u0026 Photon Arts14:00 - Soaring Blades Mechanics \u0026 Photon Arts17:35 - Double Saber Mechanics \u0026 Photon Arts22:05 - Ring Suggestions23:50 - Outro/Credits----------------------------------------------PSO2 North America:\"PHANTASY STAR ONLINE 2\" official website: http://pso2.com/ SEGAPSO2 Japan: PHANTASY STAR ONLINE 2 : http://pso2.jp/ SEGA_________________________________________________________________Music: Bensound.comYT Music#PSO2 #PhantasyStarOnline2 #PSO2Global Good to have this. The voltage gains of Stay Arts type attacks are boosted. Lets you naturally recover PP when you charge Techs. I'll give general tips on what you should be getting first while leveling and my own view on how to spend the extra points. If you haven't already, you should check out the recent thread that details luster info: https://www.reddit.com/r/PSO2/comments/l7owbw/luster_textonly_guide/. I use this a lot in Primordial darkness quest and i finish it without being damaged if i wanted. The issue is Move Arts generally do less damage than Stay Arts, so the speed increase from Zandi can only do so much. Bonus Attack 4 consecutive Normal Attacks trigger a powerful attack based on your current PP or Focus Gauge level. If you are looking for Fixa, then prioritize damage and PP consumption reduction/PP recovery. It is HARD to perform.]. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. I found focusing one part of a loop (like Flechette into Brand Extension) and trying to make the timing into muscle memory worked for me. You can also activate this by doing a Step Guard (not a Step Dodge) through an attack. 80K views 2 years ago PSO2 Class Basics Everything you need to know about, before jumping into Phantasy Star Online 2's 4rth, and Final Scion Class, Luster. Focus gauges are important! TRICKS that you may or may not know. This class can inflict elemental down quicker than any other class on boss enemies. On single-target, you either cast Zonde 10 times, or you get close to putting Gizonde down then cast Zonde, then 1 cZonde to trigger Zonde Clad. Laugh at other Forces when they die when a Giga sneezed in their way. The first part shoots photon in front of you in a horizontal fan shape, the second part shoots photon around you in a horizontal disc shape. Keep the field formed by your Enhance Attack active and hitting enemies at all times to keep up your PP. Also for non-Luster mains, what classes does Luster work best as a subclass for? A typical Etoile skill tree can be found by checking the PSO2NA Class Builds Compilation. Gunner/HunterDPS build for PSO2. You can stick with one weapon if you want. If you have half a gauge remaining after this, you can press the Weapon Action button again (or hold it) to perform a Full Connect Attack. BoPh has the best synergy with Jet Boots due to some skills in the Phantom skill tree directly benefitting their play. I don't recommend Petalgleam/RPF combo, the buff will reset even if swapping between weapons that have the SSA. Keep in mind that this attack pierces, and regenerate PP depending on how many enemies you hit. You shoot icicles in a horizontal fan shape. All of the Quests needed are quite simplistic in nature, so they are quite easy to complete, especially for higher leveled players. 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