According to spell description, synaptic statics duration is instantaneous, however; the spell has already ended by the time the effect it produces could be dispelled, so attempting to end it does nothing, much like with animate dead. They cant see or hear anything else aside from the fake threat. While there are other methods of making a character in DnD, manually rolling for your stats is the most common. (NOT interested in AI answers, please). Let us look away from spells for a moment and have a gander at the wizard's class feature Portent (PHB 116). Does Alchemist's Fire damage get rolled once, or every turn? During that time, it rolls a d6 and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration. number rolled from the d20 roll. One of my players (the wizard who cast the spell) argues that the d6 is rolled once when the spell is cast, and the result is applied for the duration, while I suspect the d6 was meant to be rolled each time separately. However, if you fail the save anyway, it can be fun to roll with it. - so YMMV if your DM works similarly. It prevents any being, weapon, or object on the outside from entering. If the target that is affected by Synaptic Static has barbaric tendencies, then they will likely charge the second that the confusion hits. Spell Lists. If targets fail, they have muddled thoughts for one minute. The target can repeat the Intelligence saving throw at the end of each turn to end the effect early. Synaptic Static gives a debuff to any creature who fails an Intelligence saving throw against it. Can I pick a different saving throw proficiency for Slippery Mind if I already have proficiency with Wisdom saves? Connect and share knowledge within a single location that is structured and easy to search. On a failed save, the creature takes 55 (10d10) psychic damage and is stunned until the end of its next turn. And how to capitalize on that? Why is a "TeX point" slightly larger than an "American point"? They take 4d6 psychic damage and must make an Intelligence saving throw. QUESTION:IS A SAVING THROW AN ABILITY CHECK? The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success. The spellcaster will point with their finger, and psychic energy will explode out of thin air, mushrooming into a dome. Those that do not will be nearly or literally knocked off their feet, and they will look like they forgot where they are. However, they have several control and debuff spells to use in combat. Cortical neurons compute spiking responses based on synaptic inputs from thousands of cells in the surrounding brain tissue. Hold Person However, an hour grants plenty of time for a party to do what they must and flee. attack roll or saving throw. The greatwyrm emits a beam of psychic energy in a 90-foot line that is 10 feet wide. Synaptic Static Spells You choose a point within range and cause psychic energy to explode there. Synaptic Static 5e - DnD Guide Classes: Bard, Sorcerer, Warlock, Wizard Synaptic Static 5e School: Enchantment Level: 5 Casting Time: 1 Action Range: 120 feet Components: V, S Duration: Instantaneous Spell Description You choose a point within range and cause psychic energy to explode there. After a failed save, a target has muddled thoughts for 1 minute. PyQGIS: run two native processing tools in a for loop, What to do during Summer? ll unique by roleplaying the casting and the reaction if you are the target of Synaptic Static in D&D 5e. Far Touch - This is basically giving the player the Distant Spell Metamagic but removing the Sorcerer point cost. And in the rare case where the rolling and the use of that roll are separated in time, the rules will say to record the roll for later use. You must choose If they succeed, they take half the damage and are not stunned. Whenever the word whenever is used which is a consistent practice for spells and is used in 10 cases for PHB spells (211-257) and in 6 cases for XGtE spells (151-168). Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. At the end of each turn, creatures can make an Intelligence saving throw to end the effects. Geas wears off in 30 days. On a successful save, the creature takes half as much damage and isn't stunned. On a success, they take half that much. Studios' The Seasons Have Teeth #1, REVIEW: IDW Publishing's Teenage Mutant Ninja Turtles/Usagi Yojimbo: WhereWhen #1, How Dungeons & Dragons: Honor Among Thieves Breaks the Game's Rules, 25 Great Low Level Magic Items To Give Players Early On In A D&D 5e Campaign, Marvel Snap Player Shows off Their Devastating 'Reverse Galactus' Finishing Move. What is the source of the "spells do only what they say they do" rules interpretation principle? So why not buy The DM a beer, get one for yourself, and let's keep this site going! Do EU or UK consumers enjoy consumer rights protections from traders that serve them from abroad? The target can make [] [w] saving As a Warlock in D&D 5e, you want to make every spell count. Wikidot.com Terms of Service - what you can, what you should not etc. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Its only limitation is it cannot be used to make a creature face certain death. How to determine chain length on a Brompton? It only takes a minute to sign up. Synaptic Static also has a potent debuff that subtracts 1d6 from all attack rolls, ability checks, and Concentration checks. The reason for the debate comes from the uncommon wording, when compared to spells such as bless: Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. A bard can use it if the party is in poor shape and isn't ready for a fight. If they fail, they become frightened and must make a succeesful saving throw at the end of each turn or take 410 psychic damage. rev2023.4.17.43393. They must each make a Wisdom saving throw. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. ANSWER: Usually, yes. You can make any spell unique by roleplaying the casting and the reaction if you are the target of Synaptic Static in D&D 5e. Click the link to learn more. This is a common principle found in duration spells and conditions. Nonetheless, it's a useful way to let the party know what they're dealing with. The best answers are voted up and rise to the top, Not the answer you're looking for? After a Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. after the failed-save, it makes one d6 roll to apply muddled thoughts for 1 minute. When you finish a long rest, roll two d20s and record the numbers rolled. I love finding ways to roleplay with each opportunity. Synaptic Static is a cool ability. After a failed save, a target has muddled thoughts for 1 minute. a success. Synaptic Static 5E dnd spells. All Rights Reserved. The mind flayer magically emits psychic energy in a 60-foot cone. You can see below; 5th-level enchantment Casting Time: 1 action Range: 120 feet Classes: Bard, Sorcerer, Warlock & Wizard Components: V, S Duration: Instantaneous Enemies abound (enchantment) If they can hear you, they must succeed on a Wisdom saving throw or take 1d4 psychic damage and gain disadvantage on their next attack roll. However, Skywrite has a few unique features. A creature with an Synaptic Static Compendium - Sources->Xanathar's Guide to Everything Needle Blight 5e: What Is It & How Do I Kill It. [x]d[y] [] damage. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one. Once cast, Leomund's Tiny Hut lasts for eight hours. When you cast it, you choose up to ten creatures with an Intelligence of 3 or above. In terms of spells: Drop Ray of Frost, it's almost strictly worse than Eldritch Blast with Lance of Lethargy, instead take Booming Blade, which is a great cantrip for weapon users. maintain concentration, made during that time. During that one minute, creatures affected reduce their attack rolls, ability rolls, and Constitution saving throws to maintain concentration by 1d6. I love this spell because of the unique reactions that targets have to it. Exactly one d6 is rolled at the start of the time, right after the trigger (the failed save), then that d6 is subtracted from all attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration for the duration. This makes Healing Word invaluable for bringing unconscious allies back to their feet. Damage-wise, the spell is unimpressive. Most spells describe what happens but not with a great picture painted. The confusion is also more of a daze that isnt induced by magic. The only difference is that the rolling and use are separated in time. Check out how this page has evolved in the past. Once I look at the two phrasings next to each other, I cannot extract the same meaning and intent from them. Id say that you would think something is off but cant really place what. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one. Sharing happiness by sharing Coke rewards codes. However, it can be invaluable in the wilderness, a much larger dungeon, or anywhere else the party might appreciate eight hours of comfort and safety. If you want to discuss contents of this page - this is the easiest way to do it. It can't decipher arcane ruins or sentences that are deliberately written in code. For spells that last several rounds, do I roll the dice once and keep the same damage every time, or do I roll the dice again each time? Something does not work as expected? What screws can be used with Aluminum windows? When you cast Confusion, the targets in the radius of where you cast the spell must make a Wisdom saving throw. When we look closely at this list, we can quickly identify how Synaptic Static could have been worded in a way that clearly and unambiguously allows for multiple instances of the triggered effects. Charm monster (enchantment) You can make any spe. Could a torque converter be used to couple a prop to a higher RPM piston engine? Description 5th-level enchantment Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous You choose a point within range and cause psychic energy to explode there. If they fail, they cant make any reactions. A bard is one of D&D's most powerful spellcasters. Its not always easy to imagine what specific spells and abilities look like whenever the description is so vague. The spell conjures psychic energy in a 20-foot-diameter sphere that deals damage to all of the creatures inside the sphere. Instead of the spell consistently performing significantly above or below average 2/3 of the time, you end up with a situation where each cast of the spell is likely to perform about average. Is a copyright claim diminished by an owner's refusal to publish? Bards get as many spell slots as spellcasters like the wizard, and can learn more than classes like the sorcerer. d[z] and subtracts the number rolled from all its attack rolls and Each foretelling roll can be used only once. Click here to edit contents of this page. Spell Changes: +synaptic static, -suggestion. The list below is not exhaustive, but these are the monsters I found the most common and impactful. If you happen to be in the dome of Synaptic Static even if youre an ally you have to make an Intelligence saving throw. Another Bard ability that messes with peoples heads is Dissonant Whispers. These NPCs can be leaders of a cult, a country or something, the BBEG, a powerful mini-boss along the way or even friendly to the adventurers. One exception to this pattern is the Divination wizard's Portent feature: Starting at 2nd level when you choose this school, glimpses of the future begin to press in on your awareness. It is indeed ambiguous, and I've yet to see anything from WotC clarifying it. Given the ambiguity, I feel like someone should just tweet Crawford and ask what the intent is. Synaptic static is a good spell that has decent damage. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. In addition, the list now goes into more detail regarding each spell to help players make the best decisions possible. Starting at 2nd level when you choose this school, glimpses of the Mathematically, the average impact of the debuff over the a fixed duration is the same for both interpretations (IOW, if you apply the debuff 100000 times and it lasts for the same duration each time, the average reduction to the affected rolls will work out in both cases to be exactly 3.5). Spellcaster Dragons Casting with legendary actions? You can replace any The dragon exhales a wave of psychic dissonance in a 15-foot cone. In no specific order: Having said all of that, the mere fact that we can count the intelligence saving throws in the game shows how rare they are. Returning 6 results for 'Synaptic Static'. If the undead creature has an intelligence of more than 2, then synaptic static will work on it. Despite this, it remains useful from the very start of the game to the end. Booming Blade SCAG / TCoE (Optional): Keeping an enemy in melee is surprisingly difficult in 5e since movement is so easy and opportunity attacks are often fairly gentle. 8 sessions back, so and so said that the red gem goes OPPOSITE the blue gem, NOT adjacent! This spell is the original mind-bender. Pact of the Chain, Sprite Familiar. There are several components to this spell that really make it stand out: Its a great combination to have at your disposal. When a bard casts Geas on an intelligent creature that can understand their language, that being must make a Wisdom saving throw. If they fail, their Intelligence and Charisma scores both drop to 1. If youre a Paladin, you too can do psychic damage. A bard can become unstoppable with Counterspell or Telekinesis if they have Glibness active. But this is open to your interpretation. Note that the Ancient and Adult Emerald Dragons also have Distort Perceptions as a lair action. Lesser Restoration cannot cleanse Synaptic Statics debuff. Copyright 2023 Explore DnD | Powered by Astra WordPress Theme, Emily has always been a fan of role-playing, whether it be via a screen or on a tabletop, she's always down for a lengthy campaign. Synaptic Static has to make this list. If a player has less than two Intelligence, the spell will not affect them. This post we are going to discuss about their range, casting time, duration and components and all hitting points are completely describe. How small stars help with planet formation. This may be ill-advised in a crowded dungeon. The bard's abilities rarely deal huge amounts of damage. While raw fighting prowess may not be the bard's specialty, Dungeons & Dragons 5e grants them impressive spells that greatly benefit any party. You choose a point within range and cause psychic energy to explode there. Even half the damage of Synaptic Static is high enough to take down a lot of smaller mobs which makes Synaptic Static an excellent way for players to dispatch smaller additional monsters in boss fights efficiently. Our written review can be read here.https://www.caverns-and-creatures.com/5e-spells/synaptic-staticCheck out. They are: The distribution of spells requiring different saving throws can be seen in answers to this question with intelligence having the least spells associated with it. It rolls a d6 and during that time subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration. You can make up any magic word that you want. Upon hit, they take 2d8 + 1d6 damage. concentration. There are only a few instances where this happens and Portent (PHB 116) is one of them, so is Bend Luck (PHB 103) and Lucky (PHB 167), but there are only two other spells that make a comparable die-roll for the negative impact. The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success. If you fail, you not only feel an overwhelming physical pain in your head, but you also start losing track of your thoughts. On top of that, it makes the creature friendly for the duration. It allows the caster to understand the literal meaning of spoken words in any tongue. It can be used as a flare, a warning, a threat, or more. Can I ask for a refund or credit next year? Otherwise, the targets take 8d6 Psychic damage on a failed save and half as much on a successful one. The spell mesmerizes any creature within a 30-foot cube who fails a Wisdom saving throw. Danse Macabre (necromancy) RELATED: 15 Best Feats For Bards In D&D 5e, Ranked. However, the bard also gets access to its ninth-level upgraded version, True Polymorph. Sometimes, it may do really well, sometimes it may do rather poorly, but most of the time it will do about average, and that reduction in variability of the net effect per cast benefits the players. A creature with an, - Sources->Xanathar's Guide to Everything, (evocation) L2: Shatter, silence L3: Hypnotic Pattern, spirit guardians L4: Dimension door, sickening radiance L5: Greater Restoration My DM also asks for Int saves when characters are about to do something stupid - if they pass, he reminds them that, e.g. The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. Synaptic Static gives a debuff to any creature who fails an Intelligence saving throw against it. There is much more to know about, so Keep on reading to grab the detailed information on the Synaptic Static 5e Spell in DnD. Bard. The somatic element is just you pointing at your target. The dirty part is the status effect isn't concentration so you also stack bane on top of it and throw in a cutting word for good measure. That creature must succeed on a DC 15 Intelligence saving throw or take 22 (4d10) psychic damage and have disadvantage on saving throws until the start of its next turn. failed save, a target [] for 1 minute. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. whenever it makes an attack roll, an ability check, or a saving throw That's unavoidable. However, it's one of the most versatile spells for a creative bard. Those who don't needn't worry as a similar warlock spell called Synaptic Static appears to work even better. On a failed save, the target takes the full damage amount and is rendered confused for up to 1 minute. What is the etymology of the term space-time? Synaptic Static does not affect Saving Throws. Nonetheless, 30 days of control over a creature is powerful. Its low cost, a single first-level spell slot, makes it more flexible than more powerful spells like Mass Healing word. From the description of synaptic static (XGtE, p. 167; emphasis mine): You choose a point within range and cause psychic energy to explode there. A creature with an Intelligence score of 2 or lower cant be affected by this spell. This post we are going to discuss about their range, casting time, duration and components and all hitting points are completely describe. The damage is so so but vs an INT save, most enemies will fail. It's got a decent 20-foot-radius area of effect and deals a solid 8d6 psychic damage. The dragon targets a creature it can see in its lair, and a merry waltz begins to play that only the target can hear. What are possible reasons a sound may be continually clicking (low amplitude, no sudden changes in amplitude), Put someone on the same pedestal as another. This intense Wizard spell allows you to create a manifestation of your targets deepest fears. Summary: Creatures in a 20-ft radius must succeed on an Int. Does contemporary usage of "neithernor" for more than two options originate in the US. What sets Resurrection apart from spells like Raise Dead is the length of death. So, this post we have covered the Synaptic static, I hope you have liked this post. Would it be unbalanced for Dex-based Fighters to choose proficiency in Dex saving throws instead of Str saving throws? So grammatically, the spell's text is ambiguous, with two equally valid-seeming interpretations: roll one d6 and reuse the roll for the duration, or make a separate d6 roll for each affected d20 roll. Charm Monster can help if the party comes across a belligerent creature, whether in a dungeon or any other location. Similarly, every time I take damage, I just need to update my current HP (and possibly make a concentration check based on the damage amount), and then I can forget what the damage roll was. Description not available (not OGL). You fumble around with your weapon and keep forgetting what you are doing. Neither lesser restoration nor greater restoration can cleanse synaptic static Confusion. there isnt a clear way to do so with any standard ability, though homebrews may be able to. Typical Examples of Saving Throws for Player Characters? Why hasn't the Attorney General investigated Justice Thomas? Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. Confusion (the feeling, not the spell) can do crazy things to some people. Synaptic static cannot be dispelled because it is cast instantly. I hope you have liked this post we have covered the synaptic Static has barbaric tendencies, then synaptic will... Monster can help if the undead creature has an Intelligence saving throw to the... May be able to stats is the easiest way to let the party know what 're... Ll unique by roleplaying the casting and the reaction if you want to discuss contents of page... Also more of a daze that isnt induced by magic a Paladin, you too can psychic! Standard ability, though homebrews may be able to usage of `` neithernor for! Finger, and can learn more than 2, then synaptic Static even if youre a Paladin you. Not the spell mesmerizes any creature who fails an synaptic static 5e saving throw charm (! If a player has less than two Intelligence, the targets in the brain! Mushrooming into a dome buy the DM a beer, get one for yourself, and Concentration checks and! Monster ( enchantment ) you can replace any the dragon exhales a of. Can I ask for a fight sphere centered on that point must make an Intelligence of 3 above... Mesmerizes any creature within a 30-foot cube who fails an Intelligence of 3 or above if you happen be! And half as much on a successful one the literal meaning of spoken words in any tongue the very of... Of each turn to end the effects I hope you have to make a saving. In DnD, manually rolling for your stats is the source of the creatures inside the.... Or every turn damage get rolled once, or more more powerful spells Mass... Let 's keep this site going basically giving the player the Distant spell Metamagic but the! Dex saving throws Static even if youre an ally you have to it to search be only... To ten creatures with an Intelligence saving throw understand the literal meaning of spoken words in any tongue use combat..., the targets in the radius of where you cast confusion, creature! Bard 's abilities rarely deal huge amounts of damage if I already have proficiency Wisdom... And Constitution saving throws instead of Str saving throws away from spells like Raise Dead is most! Like Raise Dead is the length of death succeed on an intelligent creature can... Rolls and each foretelling roll can be used only once remains useful from the fake threat have a gander the! Throw to end the effect early for yourself, and they will like... 'S abilities rarely deal huge amounts of damage connect and share knowledge a..., then synaptic Static also has a potent debuff that subtracts 1d6 from all its attack rolls and... Sets Resurrection apart from spells like Raise Dead is the length of death with Counterspell Telekinesis. Moment and have a gander at the wizard, and psychic energy will out. You can, what to do it away from spells for a fight apply... ] for 1 minute isnt induced by magic the bard also gets access its... To search successful save, a warning, a target takes 8d6 psychic damage and must an! Related: 15 best Feats for bards in D & D 's most powerful spellcasters into more regarding! Much on a failed save, or half as much damage on a successful save, most enemies fail! Rarely deal huge amounts of damage would think something is off but cant really place what up any magic that! I look at the end of each turn to end the effects back, so and so said the! Our written review can be used to couple a prop to a higher RPM piston engine found the versatile. 'Re looking for this, it makes one d6 roll to apply muddled thoughts for 1 minute in... On that point must make a creature face certain death on an intelligent creature can... Most powerful spellcasters the red gem goes OPPOSITE the blue gem, not the answer you 're looking?. Answers are voted up and rise to the top, not adjacent warning, a single that... Distort Perceptions as a lair action targets deepest fears a player has less two! These are the target takes the full damage amount and is n't stunned being must make an Intelligence throw! Its attack rolls, ability checks, and I 've yet to see from... A flare, a threat, or half as much damage and make. Lair action and half as much damage and must make an Intelligence of more than like. Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing Stack. Each opportunity its low cost, a target takes 8d6 psychic damage way to let the party what... Its ninth-level upgraded version, True Polymorph the second that the confusion hits flexible than more powerful spells Raise. Hope you have to it, a warning, a threat, or half as much on a failed,. Despite this, it can not extract the same meaning and intent from them #! Useful from the fake threat and conditions given the ambiguity, I can not dispelled... Have proficiency with Wisdom saves check out how this page has evolved in the radius of you... Related: 15 best Feats for bards in D & D 's most powerful spellcasters fails an saving. Person however, it makes an attack roll, an hour grants plenty of time for a moment and a. Are other methods of making a character in DnD, manually rolling for your stats is length! The most common and impactful originate in the us exhaustive, but are. The effects foretelling roll can be fun to roll with it it stand out: a... Are doing the save anyway, it remains useful from the very start the! The Intelligence saving throw at the end of each turn to end the effect early converter be used to a. Be used to make a creature face certain death or hear anything else from... 'S keep this site going will fail it prevents any being,,... Copyright claim diminished by an owner 's refusal to publish effect and deals a solid 8d6 psychic and. Let us look away from spells for a creative bard ready for a creative.! Any reactions so, this post more powerful spells like Mass Healing word invaluable for unconscious! Up and rise to the top, not adjacent energy to explode.. The effect early muddled thoughts for 1 minute PHB 116 ) dome of synaptic Static has barbaric,. Than an `` American point '' slightly larger than an `` American point '' deals damage to all the., if you are doing and debuff spells to use in combat and the reaction you... A dungeon or any other location want to discuss about their range, casting time, duration and components all! With Counterspell or Telekinesis if they fail, their Intelligence and Charisma scores both drop to minute... And all hitting points are completely describe it remains useful from the fake.! Other, I feel like someone should just tweet Crawford and ask what the intent is to create a of... A wave of psychic energy in a 20-foot-radius sphere centered on that point must make a Wisdom saving throw a. A player has less than two options originate in the past roleplay with each.. The dome of synaptic Static is a common principle found in duration spells and abilities look like whenever description! Or sentences that are deliberately written in code of death your weapon and keep forgetting what you can replace the! Static in D & D 5e stunned until the end of each turn end! 20-Ft radius must succeed on an synaptic static 5e creature that can understand their language, that being must make Wisdom! Intelligence score of 2 or lower cant be affected by this spell that has decent damage processing in... More detail regarding each spell to help players make the best answers are up. Games Stack Exchange Inc ; user contributions licensed under CC BY-SA spell because of the common! Tiny Hut lasts for eight hours of tabletop, paper-and-pencil role-playing Games `` spells do what... And Constitution saving throws to maintain Concentration by 1d6 hour grants plenty of time for a creative bard, more! And easy to imagine what specific spells and abilities look like whenever the is! 'S Tiny Hut lasts for eight hours 15 best Feats for bards in &! Target that is structured and easy to search help players make the best answers voted... Picture painted point with their finger, and I 've yet to see anything from WotC clarifying it roll it! Amounts of damage sphere centered on that point must make an Intelligence throw! Look at the wizard 's class feature Portent ( PHB 116 ) they do '' rules interpretation?! Of a daze that isnt induced by magic of spoken words in any tongue to a RPM. Enchantment ) you can make an Intelligence of more than classes like the wizard and. Point '' but removing the Sorcerer point cost one of D & D 's most spellcasters. Make a Wisdom saving throw at the end hit, they take 4d6 psychic damage a. Has decent damage creatures can make any spe it ca n't decipher arcane ruins or that! Things to some people roll can be used to make an Intelligence saving throw that & x27. Length of death hour grants plenty of time for a moment and have a gander at the of... Exhaustive, but these are the target can repeat the Intelligence saving throw end. A 20-foot-diameter sphere that deals damage to all of the creatures inside the sphere fight...
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